Controls: Keep the left mouse button pressed to gain thrust, release button to fall.
Gameplay: Survive as long as possible, i.e., avoid crashing into enemies or walls.
- Flying close to enemies gives higher scores per second (indicated by white line).
- The required minimum distance for higher score (negatively) depends on the size of the enemy, i.e., it is easier with larger enemies.
- Green enemies are very small, and flying close to them gives twice the score of blue ones.
- Slightly overlapping with enemies given even higher score (cyan line), but beware: you die when your core touches the enemy (red line).
PRace was written by Tim 'spirit' Schäfer, powered by processing.js. The idea is based on the Processingjs.com header animation. Code at github.
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